Week 12 - Polishing our code, and getting ready to present.
Since the deadline is on 25th of December, we decided to start polishing our code, and finish up latest tasks.
Dalius:
Tasks: Make a leaderboards
Description:
Leaderboards |
We sat down and started to check everything and make the game a lot better.
We found some walls,
table for the shooter. We set them up and created a nice room for the player.
The turret is
shooting too far, and it is not possible to hit anything. We moved that a few
times to find the best position. The gun shooting speed was too slow, we made that
faster.
The objects that
turret shoots are not big enough. We made them bigger. We decided to cancel the
teleportation. The room was small and continuous movement would do the job.
It was still hard
to grab the gun and the bowl, I implemented a ray interactor to be able to grab
items from distance. And the hand should disappear once the item is grabbed.
We modified the
movement controller as the right hand control the walk and the left hand should
turn the player 45 degrees.
Future Improvement
We thought of a
lot of other stuff we could add or change in this game.
One of the ideas
was that if we could add a machine gun, the player could hold it with both
hands and shoots more bullets.
The turret shoots
the objects in one direction. We thought we could implement a method that
change the direction of shooting randomly.
We though of
adding more objects on the table. So, the player would have plenty of options
to shoot.
another idea was
to add a sniper zoom for the shooter.
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